AI Insights · Timothy · January 2022
Top 5 Free to Play Games on iOS in Kuwait in Q4 2021
Discover the performance of the top five free-to-play games on iOS in Kuwait during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top five free-to-play games on iOS in Kuwait demonstrated varied performance in terms of downloads, revenue, and active user engagement. Here are the details:
Candy Challenge 3D: Survival!
This game saw a significant drop in weekly downloads from 12.9K in the second week of October to 1.3K by the end of December. Active users also mirrored this trend, starting at 9.9K in the first week of October and declining to 5.3K by the last week of December. Weekly revenue remained at $0 throughout the quarter.
Roblox
Roblox experienced a stable weekly revenue, peaking at approximately $58.8K in the week of November 22. Weekly downloads saw a slight dip, starting at 3.2K in late September and ending at 2.2K by the end of December. Active users remained relatively stable, with a minor increase from 53.7K to 55.6K over the quarter.
Subway Surfers
Subway Surfers had a fairly consistent performance with weekly downloads fluctuating around 1.7K to 2.1K. Active users saw a slight increase from 41.8K in late September to 42.8K at the end of December. Weekly revenue peaked at $1.0K in the last week of September and saw a gradual decline, ending at $287 in the final week of December.
NEW STATE : NEW ERA OF BR
This game experienced fluctuations in weekly revenue, starting at $5.9K in early November and ending at $3.6K by the last week of December. Downloads decreased significantly from 8.4K in the first week to just 609 by the end of December. Active users also saw a decline, from 8.2K in early November to 3.0K in the last week of December.
PUBG MOBILE
PUBG MOBILE maintained a strong performance with weekly revenue peaking at $110K in mid-October and ending at $77.6K by the last week of December. Downloads remained consistent, averaging around 1.8K weekly. Active users showed minor fluctuations, starting at 145K and ending the quarter at around 143.7K.
This data is sourced from Sensor Tower, where you can find more detailed insights on app performance.